We are surrounded by complex and "invisible" computing systems that influence our everyday lives. Digital data and information are produced, processed and practiced in diverse contexts and scenarios. Within the VRxAR Labs research group, we explore and investigate interface design approaches to enable data visualization and interaction in smart environments with a focus on Virtual Reality (VR) and Augmented Reality (AR).

VR environments enable the user to immerse into a completely computer generated (virtual) world, thus visually isolating the user from the real world environment. AR extends and enhances real world environments by adding supplemental virtual information: interactively, in three dimensions, and in real-time. Virtual objects in an AR environment align accordingly with real ones and thus seem to coexist in the same space. Mixed Reality combines aspects of both Virtual and Augmented Reality, where physical and digital objects coexist and interact in real-time.


  • presenting a software demonstration titled Visualizing dynamic text corpora using Virtual Reality at the 39th Conference of the International Computer Archive of Modern and Medieval English (ICAME) (Tampere, Finland, May 30 - June 3, 2018)
  • students from the Department of Languages at Linnaeus University tested in a hands-on session the latest version of our VR system to explore dynamic text corpora (ODXVR x NTS; Twitter data) (May 2018) [video link]
  • presenting research in general, and particularly at VRxAR Labs, to 8th grade students at Linnéskolan, Älmhult, as part of the LNU's Sciene Outreach 2018 initiative [link]
  • work-in-progress project presentation Open Data Exploration in Virtual Reality x Nordic Tweet Stream (a dynamic corpus of tweets) at the 3rd Big Data Conference at Linnaeus University (01.12.2017; poster session) [video link] [poster link] [Twitter link]
  • presenting the current work-in-progress research efforts Open Data Exploration in Virtual Reality x Nordic Tweet Stream (a dynamic corpus of tweet) at the EvolvE - English in the Digital Age research seminar at University of Eastern Finland, Helsinki, Finland (29.11.2017) [video link]
  • short press release about the project seed funding we got from IEC (Information Engineering Center) [link]
  • nice interview of Nico Reski in Smålandsposten, talking about VR and AR research projects among others [link]
  • comparative user interaction study of our VR interface (ODxVR) was conducted (26.04. - 21.06.2017) [SIGN-UP]
  • Nico Reski attended the VR Sci_Fest at KTH Royal Institute of Technology, Stockholm (May 2017) [news] [link]
  • research group is established, and LNU web page is published (May 2016) [link]
  • New smartphone app aims to increase public engagement in local issues (June 2016) [link]
  • Virtual Reality will make Open Data more visible and valuable (May 2016)[link]




Aris Alissandrakis
VRxAR Labs
Department of Computer Science and Media Technology
Faculty of Technology
Linnaeus University, Växjö, SWEDEN